projects ( 50% of final mark )
- week 1: motion graphics web page i.e. [...].582helvetica.com/mg1/ ( /10 )
- weeks 1-4: motion graphics inspo ( 3/week for 4 weeks = 12 examples with comments ) ( /25 )
- week
2 3: micro interactions i.e. a UI element for an app or web site ( /25 )
- week
3 4: logo animation ( /25 )
- week
5 7: infographic ( /50 )
- week
7 9: final After Effects project ( /100 )
These projects should be edited into a demo reel showcasing your best work & your brand.
ideally your demo reel will be accompanied by a written reflection on your creative process and the choices you made in your work.
project 4: infographic ( /50 )
Add motion to an infographic created by your assigned partner.
The motion should enhance the "reader's" understanding of the information being presented.
Use the visual hierarchy of the infographic to animate the 3ish most important points you wish to communicate.
Use a variety of animation techniques which may include
- keyframe animation
- null objects
- parenting
- effects
- masking
- track matte
- trim paths
- 3d layers
- puppet tool
- etc...
due: end of class October 7 / 9
project 2: micro interaction
Use After Effects to create an animated micro interaction or element for a website.
- focus on principles of animation and keyframe animations.
- be sure to use easing and the graph editor
- use effects, parenting, null objects, masking and track matte if you want
( /25)
due: week 4
project details for ALL projects
these will apply to all projects which should include:
note that the 2nd unit will focus on real-time interactive motion graphics with Touch Designer
exercises ( 25% of final grade )
- keyframe animation
- masking and track matte
- effects & presets
- tracking
- 3d-layer animation
- puppet animation
- particle systems
project 2: micro interaction
Use After Effects to create an animated micro interaction or element for a website.
- focus on principles of animation and keyframe animations.
- be sure to use easing and the graph editor
- use effects, parenting, null objects, masking and track matte if you want
( /25)
due: week 4
week 3: masking, track matte switches
tutorials
expressions for me
week 3 tips / techniques
- masking
- track matte
- layer styles (bevel & emboss)
- random effects
- noise
- fractal noise
- hue & saturation
- echo
- track matte
1.3 keyframe exercise
Create a keyframe animation using a variety of animation techniques.
Your animation should:
- be short and interesting
- use various techniques
- apply some of Disney's animation principles
- have your name in the composition
- add descriptions / labels, helpful information
Submit your project:
- as a video on Vimeo or YouTube
- linked or embedded from your website
- with a screen grab or still frame from your animation
- add link / info in your Figma
due: week 3 during class
1.4 masking exercise
Create a mask animation.
Your animation should:
- animate the content
- animate the mask
- apply some of Disney's animation principles
- have your name in the composition
- add descriptions / labels, helpful information
Submit your project:
- as a video on Vimeo or YouTube
- linked or embedded from your website
- with a screen grab or still frame from your animation
- add link / info in your Figma
due: week 4 during class
1.5 track matte
create a track matte animation
Your animation should:
- show off your track matte skills
- animate the mask
- apply some of Disney's animation principles
- name, title, info etc... as usual
Submit your project as usual
due: week 4 during class
1.6 tracking
This one will require ideation & planning
Using Figma, Premiere, After Effects and possibly Audition:
- find inspo
- come up with a creative idea
- add a description & info
- sketch out your idea / storyboard
- film & edit your video in Premiere
- add tracking vfx in After Effects
- name, title, info etc... as usual
Submit your project as usual
due: week 4?
more topics / techniques
- colouring layers
- math in properties i.e. 540 + 270
- parenting & pick whip
- null object
- pre-comp
- edit > purge
- preview settings
- masking
- trim layers (alt / option + square bracket )
week 2
keyframe animations/p>
see repository for AE file with principles of animation
Figma setup 1.2
set up a Figma team with the following:
- your name i.e. Motion Graphics: Mickey
- organized to easily locate your exercises & projects
- organized to easily locate your Capyskills stuff
- invite me to join your team: nortonb@vaniercollege.qc.ca, ideally with edit or admin privileges
due: week 2 (September 2-4)
animation exercises
complete a series of animations using various tools
- keyframe animation
- demo a Disney principle for each one
- use shapes, text and images
- explore some built-in effects
- try some expressions i.e. loopOut or time
welcome
plan is to learn more about animation & motion graphics. We'll work with:
- After Effects
- Touch Designer
- and maybe some Blender
- plus, web animation, as always
- Figma for ideation and sharing
- Capyskills for improving our academic and personal skills
Start by going through this Adobe site from the UK.
Be ready to share some ideas of what you would like to learn.
motion graphics Github repository
motion graphics examples from a2024
After Effects ideas
- Basic Motion Graphics:
- Creating simple text animations (e.g., text appearing, fading, or bouncing).
- Experimenting with shape layers to create basic animated graphics.
Intro to Keyframes:
- Understanding keyframes and the timeline.
- Animating position, scale, rotation, and opacity of objects.
Logo Animation:
- Importing a logo and creating a short animation for it (e.g., rotating, scaling, or revealing effects).
- Adding motion blur for a more polished look.
Basic Effects and Presets:
- Applying built-in effects and presets to layers.
- Experimenting with color correction, blur, and glow effects.
- text effects: https://blog.motionisland.com/after-effects-presets-text-animation/
Title and Lower Thirds:
- Designing and animating a simple title or lower third for videos.
- Using shape layers and text tools to create dynamic and professional-looking titles.
Masking and Rotoscoping:
- Learning to use masks for revealing or hiding parts of layers.
- Basic rotoscoping techniques to isolate subjects in a video.
Simple Transitions:
- Creating smooth transitions between clips using effects like wipes, fades, and zooms.
- Experimenting with custom transitions using shape layers and keyframes.
2D Character Animation:
- Importing character illustrations and animating them using puppet tools.
- Basic lip-sync animation for character dialogues.
Motion Tracking:
- Using the motion tracking feature to track an object in a video.
- Applying effects or text that follows the tracked object.
Visual Effects Compositing:
- Combining multiple video layers to create a simple visual effect (e.g., adding fire or rain to a scene).
- Basic green screen keying to composite subjects onto different backgrounds.
Intro to Expressions:
- Using simple expressions to automate animations (e.g., looping animations, linking properties).
- Understanding basic scripting to enhance motion graphics.
Creating Animated Infographics:
- Designing and animating charts, graphs, and data visualizations.
- Using shape layers and text to present data in an engaging way.
Intro to 3D Layers:
- Exploring 3D layers and the camera tool.
- Creating a simple 3D scene with animated camera movement.
Kinetic Typography:
- Creating dynamic text animations synced with audio.
- Experimenting with different text effects and animations.
Simple Particle Effects:
- Using particle systems to create effects like snow, rain, or sparks.
- Adjusting particle properties for different visual outcomes.